Guardian Book

The new artifact has just entered play in the campaign. This is a large book with a single page that is attached to the back cover. The book has a surface area of 2 foot by 2 foot. It just barely fits into a backpack with a LOT of effort. The book is a semi-sentient artifact that has the ability to think along the lines on how to protect its master. Each page in the book may hold a spell. A spell is added to the page by casting the spell onto the page directly.

The book may then cast the spell in the defense of its master but only if the spell will in some way directly protect its master. It cares nothing for its master’s party, family, familiars, or lovers. It is unaware of its master’s needs, wishes, hopes, dreams, morals, or personality. It does not take orders or even act as if it’s aware it has been given orders.

Each time it casts A spell, it gains experience equal to the spell level multiplied by 100. It levels using the same experience values a player character does. Each time it gains A level, it gains an additional page. The book is free to act completely outside of initiative order.

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5 Responses to “Guardian Book”

  1. Camber says:

    May this be used by any spellcaster? Wizards and similar classes are able to record spells in spellbooks, but casting a spell on a page sounds like something that any spellcaster can do with any spell that can have a target (other than the self-only-as-target spells).

    Also, any mechanics on how long an owner must own the book before it becomes attuned to him/her? Or is ownership triggered by casting a spell on the page?

  2. Camber says:

    More magical items soon to come.

  3. Camber says:

    Probably some relics for to deities relevant to my regions will come into play in the near future. Unfortunately, the Magic Item Compendium’s relics are pretty limited. Kurtulmak, St.Cuthbert, and Bahamut are the only ones with relics specifically laid out. But the RAW also says that any relic in the book can be used as a model for designing a relic for an appropriately themed deity (such as a relic for Moridin becoming a relic for another god of war).

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